| Digital Art / Mixed Media / Sci-Fi | ©2012-2013 ~WMediaIndustries |
The Journal Portal
Browse Journals |
Polls |
deviantART [dee·vee·un'nt·ART]
Keep in Touch!
|
Deviousness |
A legend would be nice - while star spectral classes are obviously visible (and that's really helpful), the path colors are a bit unintuitive.
I know this is all stuff that I should research myself, but I'm no astronomer and just reading (not-good-looking) charts graphs and lists confuses and bores the heck out of me
A big thing holding me back in developing the write-up for my own story project is laying out the distribution of factions and their colony worlds, I want them to be semi accurate to real space, so stuff like this could help me out a lot. Not going to jack your image, but I'm definitely inspired and enlightened. Thanks for watching me, otherwise I'd never have seen this.
Glad it was of some help, and no problem!
I'm assuming to have a realistic colonized/mining humanity with a vast number of worlds I'd have to extend the scope far beyond what you've shown here, correct?
To get hundreds or thousands, yeah, you'd need a bigger volume. Of course, volume scales with the cube of radius, so if you double the radius (50ly to 100ly), you get 8 times the volume. With a few hundred light years of radius, you'll easily be up into the hundreds of thousands of stars a lots and lots of planets.
To be honest, depending on how vague you are, there's little enough known that you've got artistic license to do almost anything.
I did see your idea of using Greek letters and re-sizing stars, by the way; I opted not to for simplicity's sake in this one, but I haven't actually played around with it to know whether I'd want to or not. I'll eventually have to update the 3D perspective, so who knows...